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This PR is a revised version of #19. I've submitted a separate PR for comparison. This version adds derived classes of
ExternalSerializeBuffer
with data and member copy semantics. I think this version may be better because it relies more on the C++ compiler and requires less manual code and generated code. In particular, the issue that we saw is fixed with no updates to FPP code gen. If we go with the solution in #19, then any object that includes an ExternalSerializeBuffer as a member will need a manual and/or code-generated copy assignment operator. @timcanham @LeStarch see what you think.