A pure C# implementation of TcpClientSocket
The main goal is use for Unity SprotoTcpSocket is a wrapper of TcpClientSocket
1. git clone https://github.com/sundream/mysproto Sproto
2. [in linux] use mcs to compile: mcs *.cs Test/*.cs Sproto/*.cs
3. [in linux] run: ls *.exe | xargs mono
detail see Test/TestTcpClientSocket.cs,Test/TestSprotoTcpSocket.cs