This is an unofficial NodeJS library for interacting with the VALORANT APIs used in game.
To use this library in your own NodeJS app, you can install it via npm
.
npm install @liamcottle/valorant.js
First, Create a new Valorant.API
instance with the region associated with your player data.
const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);
If your region is not available in the
Valorant.Regions
class, but you know your region code, you can pass it in directly:const valorantApi = new Valorant.API('NA');
Once you have a Valorant.API
instance, you need to obtain an access_token
and entitlements_token
which are used for authorization when making requests to the Valorant APIs.
valorantApi.authorize('username', 'password').then(() => {
// auth was successful, go make some requests!
}).catch((error) => {
console.log(error);
});
Note that the
access_token
andentitlements_token
do expire after some time. So you will need to authorize again once they expire.
Alternatively, if you already have your access_token
and entitlements_token
you can set them like so:
// use saved authorization details
valorantApi.username = 'username';
valorantApi.user_id = 'uuid',
valorantApi.access_token = 'eyJ...';
valorantApi.entitlements_token = 'eyJ...';
const Valorant = require('@liamcottle/valorant.js');
const valorantApi = new Valorant.API(Valorant.Regions.AsiaPacific);
// auth with valorant apis
valorantApi.authorize('username', 'password').then(() => {
// log auth data
console.log({
username: valorantApi.username,
user_id: valorantApi.user_id,
access_token: valorantApi.access_token,
entitlements_token: valorantApi.entitlements_token,
});
// log wallet balances
valorantApi.getPlayerWallet(valorantApi.user_id).then((response) => {
console.log(response.data);
});
// log competitive history
valorantApi.getPlayerCompetitiveHistory(valorantApi.user_id).then((response) => {
console.log(response.data);
});
}).catch((error) => {
console.log(error);
});
Below is a list of API calls that are implemented in this library.
-
authorize(username, password)
-
getConfig(region)
-
getContent()
-
getMatch(matchId)
-
getParty(partyId)
-
getPartyByPlayer(playerId)
-
getPlayerLoadout(playerId)
-
getPlayerMMR(playerId)
-
getPlayerMatchHistory(playerId, startIndex, endIndex)
-
getPlayerCompetitiveHistory(playerId, startIndex, endIndex)
-
getPlayerWallet(playerId)
-
getPlayerStoreFront(playerId)
-
getPlayers(playerIds)
-
getStoryContractDefinitions()
MIT
Riot Games, VALORANT, and any associated logos are trademarks, service marks, and/or registered trademarks of Riot Games, Inc.
This project is in no way affiliated with, authorized, maintained, sponsored or endorsed by Riot Games, Inc or any of its affiliates or subsidiaries.
I, the project owner and creator, am not responsible for any legalities that may arise in the use of this project. Use at your own risk.