A simple Sokoban clone written in Haskell
- gtk2hs-buildtools need to be installed
Afterwards it can be build using cabal
- Use the player (yellow circle) to push the crates (brown rectangles) to the target positions (green tiles).
- WASD to control the player
- R step back
- N skip to next level
- P go to previous level
- Q quit the game
When a level is cleared, the next level is loaded when WASD is pressed again.
- Handling errornous files
- Show on gui when all levels are done or loop back to first
- Nicer tile images
- Ki to solve level
- Scaling of window