Releases: glotchimo/gotato
Submission
This release contains the final submission contents for TimeEnjoyed's codejam, where this all began. Hopefully this is not the end of the project as it could benefit from things like UIs for leaderboards/points management, better reward integration, ease of hosting, etc. but it works well as is. See README.md
and DESIGN.md
for usage and implementation details of v0.1.0!
Submission - Release Candidate 3
This is the first release candidate for competition submission in TimeEnjoyed's codejam. It has several commands, a full game loop, timeouts and point rewards, and betting as core mechanics. It has not been scale tested with more than 2 players as of the latest tag.
This candidate changes the handling for the !points
command so it can be issued in both the wait and cooldown phases. It also improves some bot messaging clarity around the commands to be used, and fixes a scoring bug (scores were not cumulative). Finally, it increases the default join phase duration from 10 seconds to 30 seconds.
Submission - Release Candidate 2
This is the first release candidate for competition submission in TimeEnjoyed's codejam. It has several commands, a full game loop, timeouts and point rewards, and betting as core mechanics. It has not been scale tested with more than 2 players as of the latest tag.
This candidate fixes an issue where any player could initiate a pass.
Submission - Release Candidate 1
This is the first release candidate for competition submission in TimeEnjoyed's codejam. It has several commands, a full game loop, timeouts and point rewards, and betting as core mechanics. It has not been scale tested with more than 2 players as of the latest tag.