- Germany
Stars
Thin, unified, C++-flavored wrappers for the CUDA APIs
This project demonstrates a way to customize the class QListView of the Qt framework. It does not claim to be completed or to provide and support a program for productive use.
A synthesizer that renders Nintendo 64 music in HD.
Fast, secure image processing server and Go library, using libvips
Unofficial OS (Menu) for the ED64 V3, 2.5 and V2.0 hardware revisions of cartridges.
Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
A fast image processing library with low memory needs.
A matching decompilation of libultra by a couple of clever folks.
A curated list of Nintendo 64 development resources including toolchains, documentation, emulators, example code, and more
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
C++ classes for reading/writing Standard MIDI Files
Final Project for CS148 in Summer 2014. Renders a fur patch using OpenGL and GLSL.
Furseal is a free opensource,crossing platform and using openGL, 3d game engine . This idea originated from catcake.
chuck-norris-network / teeworlds
Forked from teeworlds/teeworldsA retro multiplayer shooter
Stanford C++ library used in CS106B/X courses
A library implementing the EBU R128 loudness standard.
A simple command-line tool to convert MIDI files to BMS files for Super Mario Sunshine.
Source port of the original Doom to the Nintendo 64