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Transparency on PSX is if the CLUT value is 0,0,0.
In the strange generated textile world of trview we can say a textile is transparent if it has any 0,0,0 cluts.
Currently reading the Attribute value of object texture which apparently doesn't do anything.
TR3 is also treating everything as transparent at the moment.
The text was updated successfully, but these errors were encountered:
Transparency on PSX is if the CLUT value is 0,0,0.
In the strange generated textile world of trview we can say a textile is transparent if it has any 0,0,0 cluts.
Currently reading the Attribute value of object texture which apparently doesn't do anything.
TR3 is also treating everything as transparent at the moment.
The text was updated successfully, but these errors were encountered: