Releases: baggyg/BendyVR
BendyVR 1.2.2 - Binding Hotfixes
ChangeLog
Fixes the issues when people use "Switch Sticks":
Menu ceases to function
Pause Menu not available
If this is still not working, check the SteamVR menu "Manage Controller Bindings" and ensure it is set as Default, not Custom.
Installation
If you already have the mod installed extract the contents of the rar to the same place overwriting files in the process. You should then just be able to start game as before either from Steam of the Launcher.
If unsure, uninstall the mod from the launcher and delete the existing mod files, and install again from this version.
BendyVR 1.2.0 (Fixes and Cutscenes)
Installation
If you already have the mod installed extract the contents of the rar to the same place overwriting files in the process. You should then just be able to start game as before either from Steam of the Launcher.
If unsure, uninstall the mod from the launcher and delete the existing mod files, and install again from this version.
Change Log
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Added the ability to turn on artificial camera movement in a couple of the cutscenes. This is defaulted to "on" and can be turned off in the Settings menu (Cutscene Camera Movement) - not the Advanced Menu.
Cutscenes changed - CH5 Sammy / CH4 Post Ballroom.
Where a cutscene camera movement added nothing to the experience (things like sitting up), I have continued to suppress them. Do let me know if you think something is missing that should be there. -
Fixed Stuck Barge section (caused by cooldown in 1.1.0)
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I've also reduced the cooldown to 0.25 seconds. I tried the fight in Chapter 5 and it was a bit too challenging. This I think is a good balance without the ridiculous thing of two hits kills.
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Moved the Interaction raycast start point actually behind the hand to help with item interaction where you are very close.
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Changed the Miracle Stations so you no longer need to interact with the door. Just pressing the interact button will exit you (so be careful not to accidently press it when the Ink Demon is outside!)
BendyVR 1.1.0 (Fixes and QoL)
BendyVR 1.1.0 (Fixes and QoL Changes)
Installation
If you already have the mod installed extract the contents of the rar to the same place overwriting files in the process. You should then just be able to start game as before either from Steam of the Launcher.
If unsure, uninstall the mod from the launcher and delete the existing mod files, and install again from this version.
I have set some new defaults both in terms of game settings and mod setting. The game settings will be applied automatically. If you have used the copy and replace method above then delete BendyVRInstall\Mod\BepInEx\config\org.baggyg.vrplugins.bendyvr.cfg to pick up my mod suggestions.
Changelog
- Fixed issues with install paths with non-standard characters (courtesy of Raicuparta). If you had install issues before and gave up please try again with this version.
- Ensure logs are shown to the BepInEx Window for easier debugging.
- Added ability to turn on head bobbing whilst moving (Settings -> Camera Motion) (Note: Camera Sway is still forced off)
- Added ability to turn off dust and fog particles if the head rotation thing is bothering you. This must be done manually from BendyVRInstall\Mod\BepInEx\config\org.baggyg.vrplugins.bendyvr.cfg (EnableParticles).
Note: That they still appear in opening sequence for reasons - Fixed Cosmos and Valve Index Bindings
- Turned on Laser Sight by Default to help with Interactions
- New HUD position Lerp that introduces a range beofre moving. No more spinning in your chair to read the audio logs.
- Increased spherecast for interactions to help with interactions. May help a little in conjunction with laser sight.
- Added Screen Blocker to Mini Games entry and exit to help with VR nausea
- Added a hit cooldown of 0.5 seconds. This means once a swing has registered a hit on anything you can't hit anything again within the cooldown period. This is closer to the original combat and should make things slightly more challenging.
- Fixed the dart mini game
Known Issues
- I am aware there is still an issue with Pico 4 whilst using Streaming Assistant. I am looking into this and hope to release a hotfix or provide instructions shortly.
- You may still be a little turned around when entering a MiracleStation. To exit you need to interact with the door (not easy since the hands are turned off). Laser sight will help with this.
- Issue with Pimax and double-vision on HUD items. I'm working with their team to come up with a solution
- Quit game still boots you right out instead of going to the main menu (and very end of game is still requires a reset to use New Game+ and Archives)
BendyVR 1.0.0 (Initial Release)
The very first public release of Bendy and the Ink Machine VR Mod: BendyVR.
View the Readme for instructions
Edit: Updated with WMR and Cosmos bindings