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metarutaiga edited this page Jan 3, 2025 · 23 revisions

3DLabs

Target Application Filed Date Patent
Gamma 09/353,420 07/15/1999 06/10/2003 US 6,577,316 Wide instruction word graphics processor

ATI

Target Application Filed Date Patent
R100 09/552,931 04/20/2000 04/22/2003 US 6,552,733 Configurable vertex blending circuit and method therefore
R100 09/556,472 04/21/2000 05/04/2004 US 6,731,294 Vector engine with pre-accumulation buffer and method therefore
R100 09/556/474 04/21/2000 10/07/2003 US 6,630,935 Geometric engine including a computational module for use in a video graphics controller

NVIDIA

Target Application Filed Date Patent
09/273,826 03/22/1999 01/30/2001 US 6,181,352 Graphics pipeline selectively providing multiple pixels or multiple textures
09/273,975 03/22/1999 12/25/2001 US 6,333,744 Graphics pipeline including combiner stages
09/274,985 03/23/1999 10/02/2001 US 6,297,833 Bump mapping in a computer graphics pipeline
09/454,505 12/06/1999 11/18/2003 US 6,650,325 Method, apparatus and article of manufacture for boustrophedonic rasterization
09/454,516 12/06/1999 03/06/2001 US 6,198,488 Transform, lighting and rasterization system embodied on a single semiconductor platform
09/454,518 12/06/1999 03/15/2005 US 6,867,780 System, method and article of manufacture for allowing direct memory access to graphics vertex data while bypassing a processor
09/454,524 12/06/1999 07/09/2002 US 6,417,851 Method and apparatus for lighting module in a graphics processor
09/454,525 12/06/1999 02/04/2003 US 6,515,671 Method, apparatus and article of manufacture for a vertex attribute buffer in a graphics processor
09/455,305 12/06/1999 01/07/2003 US 6,504,542 Method, apparatus and article of manufacture for area rasterization using sense points
09/455,728 12/06/1999 07/20/2004 US 6,765,575 Clip-less rasterization using line equation-based traversal
09/456,102 12/06/1999 03/05/2002 US 6,353,439 System, method and computer program product for a blending operation in a transform module of a computer graphics pipeline
09/456,104 12/06/1999 06/03/2003 US 6,573,900 Method, apparatus and article of manufacture for a sequencer in a transform/lighting module capable of processing multiple independent execution threads
09/585,809 05/31/2000 03/11/2003 US 6,532,013 System, method and article of manufacture for pixel shaders for programmable shading
09/586,249 05/31/2000 04/24/2007 US 7,209,140 System, method and article of manufacture for a programmable vertex processing model with instruction set
09/730,652 12/05/2000 01/29/2002 US 6,342,888 Graphics processing unit with an integrated fog and blending operation
09/877,348 06/08/2001 02/24/2004 US 6,697,064 System, method and computer program product for matrix tracking during vertex processing in a graphics pipeline
09/877,851 06/08/2001 01/09/2007 US 7,162,716 Software emulator for optimizing application-programmable vertex processing
09/877,852 06/08/2001 05/17/2005 US 6,894,687 System, method and computer program product for vertex attribute aliasing in a graphics pipeline
09/885,242 06/19/2001 04/20/2004 US 6,724,394 Programmable pixel shading architecture
09/885,382 06/19/2001 03/22/2005 US 6,870,540 System, method and computer program product for a programmable pixel processing model with instruction set
09/960,630 09/20/2001 01/18/2005 US 6,844,880 System, method and computer program product for an improved programmable vertex processing model with instruction set
09/977,522 10/12/2001 12/16/2003 US 6,664,963 System, method and computer program product for programmable shading using pixel shaders

S3

Target Application Filed Date Patent
09/691,644 10/18/2000 08/26/2003 US 6,611,265 Multi-stage fixed cycle pipe-lined lighting equation evaluator
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