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Jondolf/README.md

Hello There 👋

I'm Joona, a university student and science enthusiast who has been developing open source software as a hobby since early 2018. In my spare time I like to develop projects that allow me to dive deeper into the areas I'm interested in, and I'm always looking to try out new things.

Currently, I am maintaining and developing Avian, a physics engine for the Bevy game engine, with a focus on modularity, ergonomics, and providing a native ECS-driven user experience. The Bevy ecosystem is in need of a native ECS-based physics engine, and my goal is to help reach that milestone. This project is my primary focus in terms of software development.

I have also built Algorust, an algorithm visualization website made almost entirely with Rust and the Yew frontend framework. Currently it just contains interactive visualizations for various sorting and pathfinding algorithms, but I might return to the project to add more at some point.

I also have a personal website, https://joonaa.dev! There, you can find my blog and projects.

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  1. avian Public

    ECS-driven 2D and 3D physics engine for the Bevy game engine.

    Rust 1.9k 138

717 contributions in the last year

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Contribution activity

March 2025

Created a pull request in bevyengine/bevy that received 14 comments

Improve Segment2d/Segment3d API and docs

Objective #17404 reworked the Segment2d and Segment3d types to be defined by two endpoints rather than a direction and half-length. However, the AP…

+313 −64 lines changed 14 comments
Opened 2 other pull requests in 2 repositories
Reviewed 8 pull requests in 3 repositories
Opened 1 issue in 1 repository
Jondolf/avian 1 open
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