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The linker now fails because D has been defined twice.
duplicate symbol _D_initializer_ in:
/Users/crucial/Library/Developer/Xcode/DerivedData/PlaySPLOM-gwpsbmgveykcqsheakzuilcqldtb/Build/Intermediates/PlaySPLOM.build/Debug/PlaySPLOM.build/Objects-normal/x86_64/DataSource.o
/Users/crucial/Library/Developer/Xcode/DerivedData/PlaySPLOM-gwpsbmgveykcqsheakzuilcqldtb/Build/Intermediates/PlaySPLOM.build/Debug/PlaySPLOM.build/Objects-normal/x86_64/ofApp.o
ld: 2 duplicate symbols for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Furthermore, should all classes in this application use the same D ? Or should each create their own ? (with a unique name?)
Where ideally should the domain be declared ? I tried
I realize the library is experimental, but I quite like the syntax and was hoping to get this to work for an openFrameworks data visualization/sonification project.
thanks
The text was updated successfully, but these errors were encountered:
I'm trying to write classes that have
VarSignal
members. My problem is with theREACTIVE_DOMAIN
macro.When I include these classes I get linker errors because there is now a duplicate symbol
_D_initializer_
in each.o
file.The examples all show one page of code in a single
.cpp
file (and no header files)The linker now fails because D has been defined twice.
Furthermore, should all classes in this application use the same D ? Or should each create their own ? (with a unique name?)
Where ideally should the domain be declared ? I tried
I realize the library is experimental, but I quite like the syntax and was hoping to get this to work for an openFrameworks data visualization/sonification project.
thanks
The text was updated successfully, but these errors were encountered: