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In some cases, appending the same tree multiple times to a BTreeBuilder may corrupt the original (read-only) tree.
I am unable to reproduce this with constructs from 3.1.0, but it is reasonably easy to do it with the new bag operations on master.
The text was updated successfully, but these errors were encountered:
Fix missing child deduping in BTreeNode.shiftSlots, resulting in rare…
5854aa8
… data corruption problems This fixes issue #19.
This was due to a missing makeChildUnique() call in BTreeNode.shiftSlots. Whew.
makeChildUnique()
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In some cases, appending the same tree multiple times to a BTreeBuilder may corrupt the original (read-only) tree.
I am unable to reproduce this with constructs from 3.1.0, but it is reasonably easy to do it with the new bag operations on master.
The text was updated successfully, but these errors were encountered: