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support for Unity x86 builds #10
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Should work in v0.4.5 now. |
This is by design. We only support ARM based systems. |
Oh, I've got it now. Thanks! |
There is experimental support for x86 devices in the latest release. |
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Hi,
When targeting Android, Unity now builds apps for both armv7 and x86 targets.
However the cardboard plugin embeds only the armv7 version of libRenderingPlugin.so, which breaks the ability to build for x86 targets.
Would it be possible to update the plugin in order to integrate the x86 version of this native library as well ?
i.e. moving Plugins/Android/libs/libRenderingPlugin.so to Plugins/Android/libs/armeabi-v7a/
And adding its x86 version into Plugins/Android/libs/x86/ ?
Thanks.
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