-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathclient.go
196 lines (170 loc) · 3.8 KB
/
client.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
package sio
import (
"github.com/funcards/engine.io"
"github.com/funcards/engine.io-parser/v4"
"github.com/funcards/socket.io-parser/v5"
"go.uber.org/zap"
"net/url"
"sync"
"time"
)
var _ Client = (*client)(nil)
type Client interface {
SID() string
Query() url.Values
Headers() map[string]string
Conn() eio.Socket
Send(packet siop.Packet)
Remove(sck Socket)
Disconnect()
}
type client struct {
srv Server
conn eio.Socket
log *zap.Logger
decoder siop.Decoder
mu sync.Mutex
timeoutFuture *time.Timer
sockets *sync.Map
nspSockets *sync.Map
stop chan struct{}
}
func NewClient(srv Server, conn eio.Socket, logger *zap.Logger) *client {
c := &client{
srv: srv,
conn: conn,
log: logger,
decoder: siop.NewDecoder(nil),
sockets: new(sync.Map),
nspSockets: new(sync.Map),
stop: make(chan struct{}, 1),
}
c.setup()
return c
}
func (c *client) SID() string {
return c.conn.SID()
}
func (c *client) Query() url.Values {
return c.conn.Query()
}
func (c *client) Headers() map[string]string {
return c.conn.Headers()
}
func (c *client) Conn() eio.Socket {
return c.conn
}
func (c *client) Send(packet siop.Packet) {
if c.conn.State() == eio.Open {
for _, encoded := range packet.Encode() {
c.conn.Send(eiop.MessagePacket(encoded))
}
}
}
func (c *client) Remove(sck Socket) {
c.sockets.Delete(sck.SID())
c.nspSockets.Delete(sck.Namespace().Name())
}
func (c *client) Disconnect() {
c.sockets.Range(func(key, value any) bool {
value.(Socket).Disconnect(false)
c.sockets.Delete(key)
return true
})
c.close()
}
func (c *client) setup() {
c.decoder.OnDecoded(func(packet siop.Packet) error {
if packet.Type == siop.Connect {
c.connect(packet.Nsp, packet.Data)
} else if value, ok := c.nspSockets.Load(packet.Nsp); ok {
value.(Socket).OnPacket(packet)
}
return nil
})
go c.run()
c.mu.Lock()
defer c.mu.Unlock()
c.timeoutFuture = time.AfterFunc(c.srv.Cfg().ConnectionTimeout, c.connectionTimeout)
}
func (c *client) run() {
onData := c.conn.On(eio.TopicData)
onClose := c.conn.Once(eio.TopicClose)
defer func(conn eio.Socket) {
conn.Off(eio.TopicClose, onClose)
conn.Off(eio.TopicData, onData)
}(c.conn)
for {
select {
case <-c.stop:
return
case event := <-onClose:
c.onClose(event.String(1), event.String(2))
return
case event := <-onData:
if err := c.decoder.Add(event.Args[1]); err != nil {
c.onError("decode data", err)
}
}
}
}
func (c *client) connect(nsp string, data any) {
if c.srv.HasNamespace(nsp) {
c.doConnect(nsp, data)
return
}
c.Send(siop.Packet{
Type: siop.ConnectError,
Nsp: nsp,
Data: map[string]string{
"message": "Invalid namespace",
},
})
}
func (c *client) doConnect(nsp string, data any) {
n := c.srv.Namespace(nsp)
sck := n.Add(c, data)
c.sockets.Store(sck.SID(), sck)
c.nspSockets.Store(nsp, sck)
}
func (c *client) close() {
if c.conn.State() == eio.Open {
c.onClose("forced server close", "")
}
}
func (c *client) onError(msg string, err error) {
c.log.Warn(msg, zap.Error(err))
c.onClose(msg, err.Error())
}
func (c *client) onClose(reason, description string) {
c.log.Debug("sio.Client on close", zap.String("reason", reason), zap.String("description", description))
c.stopTimeout()
close(c.stop)
_ = c.conn.Close()
c.sockets.Range(func(key, value any) bool {
value.(Socket).OnClose(reason, description)
return true
})
c.decoder.Destroy()
c.conn = nil
c.srv = nil
}
func (c *client) connectionTimeout() {
timeout := true
c.nspSockets.Range(func(any, any) bool {
timeout = false
return false
})
if timeout {
c.close()
}
}
func (c *client) stopTimeout() {
c.mu.Lock()
defer c.mu.Unlock()
if c.timeoutFuture != nil {
if !c.timeoutFuture.Stop() {
<-c.timeoutFuture.C
}
}
}