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Need help in compiling InputMethodKit by self. #16070
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Hello @ShikiSuen. Our binding frameworks can possibly bind a system installed framework, but this isn't a supported use case. If you would like to work on the official binding, you may try getting assistance on the discord channel (https://aka.ms/dotnet-discord) and can consider looking into binding it in the main SDK if you are interested. |
@tj-devel709 Thanks for your response.
May I confirm whether "this" indicates "bind any system installed framework" or specifically "InputMethodKit"? |
@ShikiSuen macOS API is not 100% supported, so some not so frequently used system frameworks are not bound in Xamarin.Mac. This is not the official answer as I am just a developer like you, but it is correct and you can find more info regarding that if you search on the internet. |
@ivanicin "not so frequently used system frameworks" I am afraid that the InputMethodKit is high-frequently used in CJK input method programming. Certain types of macOS built-in input methods are just terrible, and Apple never listen / improve in these years. This is why 3rd-party input methods must step in. |
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Example Project (If Possible)
https://github.com/ShikiSuen/InputMethodKit_CSharp
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